TY - JOUR
T1 - Social Aware Coalition Formation with Bounded Coalition Size
AU - Levinger, Chaya
AU - Azaria, Amos
AU - Hazon, Noam
N1 - Publisher Copyright:
© 2023 International Foundation for Autonomous Agents and Multiagent Systems (www.ifaamas.org). All rights reserved.
PY - 2023
Y1 - 2023
N2 - In many situations when people are assigned to coalitions the assignment must be social aware, i.e, the utility of each person is the number of friends in her coalition. Additionally, in many situations the size of each coalition should be bounded. This paper initiates the study of such coalition formation scenarios. We show that finding a partition that maximizes the utilitarian social welfare is computationally hard, and provide a polynomial-time approximation algorithm. We also investigate the existence and the complexity of finding stable partitions. Namely, we show that there always exists a Nash Stable (NS) partition and the Contractual Strict Core (CSC) is never empty, but the Strict Core (SC) of some games is empty. Finding partitions that are NS or in the CSC is computationally easy, but finding partitions that are in the SC is hard. The analysis of the core is more involved. When the coalition size is bounded by 3 the core is never empty, and we present a polynomial time algorithm for finding a member of the core. In all other cases, we provide additive and multiplicative approximations of the core. In addition, we show in simulation over 100 million games that a simple heuristic always finds a partition that is in the core.
AB - In many situations when people are assigned to coalitions the assignment must be social aware, i.e, the utility of each person is the number of friends in her coalition. Additionally, in many situations the size of each coalition should be bounded. This paper initiates the study of such coalition formation scenarios. We show that finding a partition that maximizes the utilitarian social welfare is computationally hard, and provide a polynomial-time approximation algorithm. We also investigate the existence and the complexity of finding stable partitions. Namely, we show that there always exists a Nash Stable (NS) partition and the Contractual Strict Core (CSC) is never empty, but the Strict Core (SC) of some games is empty. Finding partitions that are NS or in the CSC is computationally easy, but finding partitions that are in the SC is hard. The analysis of the core is more involved. When the coalition size is bounded by 3 the core is never empty, and we present a polynomial time algorithm for finding a member of the core. In all other cases, we provide additive and multiplicative approximations of the core. In addition, we show in simulation over 100 million games that a simple heuristic always finds a partition that is in the core.
KW - Additively separable hedonic games
KW - Coalition formation
KW - Stability
UR - http://www.scopus.com/inward/record.url?scp=85171260358&partnerID=8YFLogxK
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AN - SCOPUS:85171260358
SN - 1548-8403
VL - 2023-May
SP - 2667
EP - 2669
JO - Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS
JF - Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS
T2 - 22nd International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2023
Y2 - 29 May 2023 through 2 June 2023
ER -