TY - JOUR
T1 - Probabilistic physical search on general graphs
T2 - approximations and heuristics
AU - Hazon, Noam
AU - Gonen, Mira
N1 - Publisher Copyright:
© 2019, Springer Science+Business Media, LLC, part of Springer Nature.
PY - 2020/4/1
Y1 - 2020/4/1
N2 - We consider an agent seeking to obtain an item, potentially available at different locations in a physical environment. The traveling costs between locations are known in advance, but there is only probabilistic knowledge regarding the possible prices of the item at any given location. Given such a setting, the problem is to find a plan that maximizes the probability of acquiring the good while minimizing both travel and purchase costs. Sample applications include agents in search-and-rescue or exploration missions, e.g., a rover on Mars seeking to mine a specific mineral. These probabilistic physical search problems have been previously studied, but we present the first approximation and heuristic algorithms for solving such problems on general graphs. We establish an interesting connection between these problems and classical graph-search problems, which led us to provide the approximation algorithms and hardness of approximation results for our settings. We further suggest several heuristics for practical use, and demonstrate their effectiveness with simulation on a real graph structure.
AB - We consider an agent seeking to obtain an item, potentially available at different locations in a physical environment. The traveling costs between locations are known in advance, but there is only probabilistic knowledge regarding the possible prices of the item at any given location. Given such a setting, the problem is to find a plan that maximizes the probability of acquiring the good while minimizing both travel and purchase costs. Sample applications include agents in search-and-rescue or exploration missions, e.g., a rover on Mars seeking to mine a specific mineral. These probabilistic physical search problems have been previously studied, but we present the first approximation and heuristic algorithms for solving such problems on general graphs. We establish an interesting connection between these problems and classical graph-search problems, which led us to provide the approximation algorithms and hardness of approximation results for our settings. We further suggest several heuristics for practical use, and demonstrate their effectiveness with simulation on a real graph structure.
KW - Graph search
KW - Planning under uncertainty
KW - Stochastic search
UR - http://www.scopus.com/inward/record.url?scp=85075922911&partnerID=8YFLogxK
U2 - 10.1007/s10458-019-09423-z
DO - 10.1007/s10458-019-09423-z
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AN - SCOPUS:85075922911
SN - 1387-2532
VL - 34
JO - Autonomous Agents and Multi-Agent Systems
JF - Autonomous Agents and Multi-Agent Systems
IS - 1
M1 - 1
ER -