TY - JOUR
T1 - MITIGATING DESIGN FIXATION with EVOLVING EXTENDED REALITY TECHNOLOGY
T2 - 16th International Design Conference, DESIGN 2020
AU - Hu, X.
AU - Georgiev, G. V.
AU - Casakin, H.
N1 - Publisher Copyright:
© The Author(s), 2020. Published by Cambridge University Press.
PY - 2020
Y1 - 2020
N2 - Design fixation refers to the designers' inability to avoid becoming stuck with preexisting ideas in order to generate new ones. With the recent fast advancements and developments, XR has emerged as a powerful promising technology that can shed new light on this issue. Consequently, this paper aims at: (1) investigating the underlying mechanisms of design fixation as reported in literature; (2) exploring the state-of-art in the use of XR technology in design; and (3) identifying ways to mitigate design fixation by employing XR technology.
AB - Design fixation refers to the designers' inability to avoid becoming stuck with preexisting ideas in order to generate new ones. With the recent fast advancements and developments, XR has emerged as a powerful promising technology that can shed new light on this issue. Consequently, this paper aims at: (1) investigating the underlying mechanisms of design fixation as reported in literature; (2) exploring the state-of-art in the use of XR technology in design; and (3) identifying ways to mitigate design fixation by employing XR technology.
KW - augmented reality (AR)
KW - creativity and ideation
KW - design cognition
KW - design creativity
KW - virtual reality (VR)
UR - http://www.scopus.com/inward/record.url?scp=85094603547&partnerID=8YFLogxK
U2 - 10.1017/dsd.2020.91
DO - 10.1017/dsd.2020.91
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AN - SCOPUS:85094603547
SN - 2633-7762
VL - 1
SP - 1305
EP - 1314
JO - Proceedings of the Design Society: DESIGN Conference
JF - Proceedings of the Design Society: DESIGN Conference
Y2 - 26 October 2020 through 29 October 2020
ER -