TY - JOUR
T1 - Reasoning by visual analogy in design problem-solving
T2 - The role of guidance
AU - Casakin, Hernan P.
AU - Goldschmidt, Gabriela
PY - 2000
Y1 - 2000
N2 - The use of analogy, including visual analogy, is a powerful problem-solving strategy that can help explain new problems in terms of familiar ones. There is evidence that problem-solvers have difficulty in making spontaneous use of this strategy, despite its proven effectiveness. However, guidance to use it greatly increases accessibility to analogy in problem-solving. In the design domain, evidence of the use of analogy has hitherto been mostly anecdotal. Our goal in this paper is to show through empirical data that analogy can be effective in facilitating design problem-solving, especially when explicit instructions for its use are given.
AB - The use of analogy, including visual analogy, is a powerful problem-solving strategy that can help explain new problems in terms of familiar ones. There is evidence that problem-solvers have difficulty in making spontaneous use of this strategy, despite its proven effectiveness. However, guidance to use it greatly increases accessibility to analogy in problem-solving. In the design domain, evidence of the use of analogy has hitherto been mostly anecdotal. Our goal in this paper is to show through empirical data that analogy can be effective in facilitating design problem-solving, especially when explicit instructions for its use are given.
UR - http://www.scopus.com/inward/record.url?scp=0034089057&partnerID=8YFLogxK
U2 - 10.1068/b2565
DO - 10.1068/b2565
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AN - SCOPUS:0034089057
SN - 0265-8135
VL - 27
SP - 105
EP - 119
JO - Environment and Planning B: Planning and Design
JF - Environment and Planning B: Planning and Design
IS - 1
ER -