TY - JOUR
T1 - Read and Reap the Rewards
T2 - 37th Conference on Neural Information Processing Systems, NeurIPS 2023
AU - Wu, Yue
AU - Fan, Yewen
AU - Liang, Paul Pu
AU - Azaria, Amos
AU - Li, Yuanzhi
AU - Mitchell, Tom
N1 - Publisher Copyright:
© 2023 Neural information processing systems foundation. All rights reserved.
PY - 2023
Y1 - 2023
N2 - High sample complexity has long been a challenge for RL. On the other hand, humans learn to perform tasks not only from interaction or demonstrations, but also by reading unstructured text documents, e.g., instruction manuals. Instruction manuals and wiki pages are among the most abundant data that could inform agents of valuable features and policies or task-specific environmental dynamics and reward structures. Therefore, we hypothesize that the ability to utilize human-written instruction manuals to assist learning policies for specific tasks should lead to a more efficient and better-performing agent. We propose the Read and Reward framework. Read and Reward speeds up RL algorithms on Atari games by reading manuals released by the Atari game developers. Our framework consists of a QA Extraction module that extracts and summarizes relevant information from the manual and a Reasoning module that evaluates object-agent interactions based on information from the manual. An auxiliary reward is then provided to a standard A2C RL agent, when interaction is detected. Experimentally, various RL algorithms obtain significant improvement in performance and training speed when assisted by our design. Code at github.com/Holmeswww/RnR.
AB - High sample complexity has long been a challenge for RL. On the other hand, humans learn to perform tasks not only from interaction or demonstrations, but also by reading unstructured text documents, e.g., instruction manuals. Instruction manuals and wiki pages are among the most abundant data that could inform agents of valuable features and policies or task-specific environmental dynamics and reward structures. Therefore, we hypothesize that the ability to utilize human-written instruction manuals to assist learning policies for specific tasks should lead to a more efficient and better-performing agent. We propose the Read and Reward framework. Read and Reward speeds up RL algorithms on Atari games by reading manuals released by the Atari game developers. Our framework consists of a QA Extraction module that extracts and summarizes relevant information from the manual and a Reasoning module that evaluates object-agent interactions based on information from the manual. An auxiliary reward is then provided to a standard A2C RL agent, when interaction is detected. Experimentally, various RL algorithms obtain significant improvement in performance and training speed when assisted by our design. Code at github.com/Holmeswww/RnR.
UR - http://www.scopus.com/inward/record.url?scp=85175513414&partnerID=8YFLogxK
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AN - SCOPUS:85175513414
SN - 1049-5258
VL - 36
JO - Advances in Neural Information Processing Systems
JF - Advances in Neural Information Processing Systems
Y2 - 10 December 2023 through 16 December 2023
ER -