Objective but not subjective effect of height in a virtual slack-rope balance task

Orit Elion, Sharon Amster, Ayelet Werthimer

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Ten young adults performed a balance task in a virtual environment projected via a head referenced head mounted display. The task constituted of crossing a canyon along a slack-rope, positioned at three different heights (2,50 & 100 meters above a river) and in three velocities (slow, medium & fast). Time (s) of crossing of the canyon was measured as the outcome measure. The results show that the time was directly dependent upon the height of the rope above the river, i.e., the higher the rope, the slower the time, in the fast (F(2,18)=5.24, p=0.016) and in the slow (F(2,18)=8.469, p=0.003) velocities. However, subjectively, all participants reported they felt no difference in their own performance in the different heights. Thus, this gap between the objective performance and the subjective perception of performance may indicate a height-time trade-off in performing a virtual balance task.

Original languageEnglish
Title of host publicationICVR 2019 - International Conference on Virtual Rehabilitation
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781728112855
DOIs
StatePublished - Jul 2019
Event2019 International Conference on Virtual Rehabilitation, ICVR 2019 - Tel Aviv, Israel
Duration: 21 Jul 201924 Jul 2019

Publication series

NameInternational Conference on Virtual Rehabilitation, ICVR
Volume2019-July
ISSN (Electronic)2331-9569

Conference

Conference2019 International Conference on Virtual Rehabilitation, ICVR 2019
Country/TerritoryIsrael
CityTel Aviv
Period21/07/1924/07/19

Keywords

  • Balance
  • Head Mounted Display
  • Virtual Reality
  • height-time trade-off
  • virtual height

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