TY - JOUR
T1 - Modeling agent's preferences by its designer's social value orientation.
AU - Zuckerman, Inon
AU - Cheng, Kan Leung
AU - Nau, Dana S.
N1 - DBLP License: DBLP's bibliographic metadata records provided through http://dblp.org/ are distributed under a Creative Commons CC0 1.0 Universal Public Domain Dedication. Although the bibliographic metadata records are provided consistent with CC0 1.0 Dedication, the content described by the metadata records is not. Content may be subject to copyright, rights of privacy, rights of publicity and other restrictions.
PY - 2018
Y1 - 2018
N2 - Human social preferences have been shown to play an important role in many areas of decision-making. There is evidence from the social science literature that human preferences in interpersonal interactions depend partly on a measurable personality trait called, Social Value Orientation (SVO). Automated agents are often written by humans to serve as their delegates when interacting with other agents. Thus, one might expect an agent’s behaviour to be influenced by the SVO of its human designer. With that in mind, we present the following: first, we explore, discuss and provide a solution to the question of how SVO tests that were designed for humans can be used to evaluate agents’ social preferences. Second, we show that in our example domain there is a medium–high positive correlation between the social preferences of agents and their human designers. Third, we exemplify how the SVO information of the designer can be used to improve the performance of some other agents playing against those agents, and lastly, we develop and exemplify the behavioural signature SVO model which allows us to better predict performances when interactions are repeated and behaviour is adapted.
AB - Human social preferences have been shown to play an important role in many areas of decision-making. There is evidence from the social science literature that human preferences in interpersonal interactions depend partly on a measurable personality trait called, Social Value Orientation (SVO). Automated agents are often written by humans to serve as their delegates when interacting with other agents. Thus, one might expect an agent’s behaviour to be influenced by the SVO of its human designer. With that in mind, we present the following: first, we explore, discuss and provide a solution to the question of how SVO tests that were designed for humans can be used to evaluate agents’ social preferences. Second, we show that in our example domain there is a medium–high positive correlation between the social preferences of agents and their human designers. Third, we exemplify how the SVO information of the designer can be used to improve the performance of some other agents playing against those agents, and lastly, we develop and exemplify the behavioural signature SVO model which allows us to better predict performances when interactions are repeated and behaviour is adapted.
KW - Agent modelling
KW - cognitive modelling
KW - repeated games
KW - social preference
KW - social value orientation (SVO)
UR - http://www.scopus.com/inward/record.url?scp=85041230161&partnerID=8YFLogxK
U2 - 10.1080/0952813X.2018.1430856
DO - 10.1080/0952813X.2018.1430856
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AN - SCOPUS:85041230161
SN - 0952-813X
VL - 30
SP - 257
EP - 277
JO - Journal of Experimental and Theoretical Artificial Intelligence
JF - Journal of Experimental and Theoretical Artificial Intelligence
IS - 2
M1 - 2
ER -