TY - JOUR
T1 - Global Maker-Breaker games on sparse graphs
AU - Hefetz, Dan
AU - Krivelevich, Michael
AU - Stojaković, Miloš
AU - Szabó, Tibor
N1 - Funding Information:
The second author’s research supported in part by USA-Israel BSF Grant 2006322 , by grant 1063/08 from the Israel Science Foundation , and by a Pazy memorial award. The third author was partly supported by Ministry of Science and Environmental Protection, Republic of Serbia, and Provincial Secretariat for Science, Province of Vojvodina.
PY - 2011/2
Y1 - 2011/2
N2 - In this paper we consider Maker-Breaker games, played on the edges of sparse graphs. For a given graph property P we seek a graph (board of the game) with the smallest number of edges on which Maker can build a subgraph that satisfies P. In this paper we focus on global properties. We prove the following results: (1) for the positive minimum degree game, there is a winning board with n vertices and about 10n/7 edges, on the other hand, at least 11n/8 edges are required; (2) for the spanning k-connectivity game, there is a winning board with n vertices and (1+ok(1))kn edges; (3) for the Hamiltonicity game, there is a winning board of constant average degree; (4) for a tree T on n vertices of bounded maximum degree δ, there is a graph G on n vertices and at most f(δ).n edges, on which Maker can construct a copy of T. We also discuss biased versions of these games and argue that the picture changes quite drastically there.
AB - In this paper we consider Maker-Breaker games, played on the edges of sparse graphs. For a given graph property P we seek a graph (board of the game) with the smallest number of edges on which Maker can build a subgraph that satisfies P. In this paper we focus on global properties. We prove the following results: (1) for the positive minimum degree game, there is a winning board with n vertices and about 10n/7 edges, on the other hand, at least 11n/8 edges are required; (2) for the spanning k-connectivity game, there is a winning board with n vertices and (1+ok(1))kn edges; (3) for the Hamiltonicity game, there is a winning board of constant average degree; (4) for a tree T on n vertices of bounded maximum degree δ, there is a graph G on n vertices and at most f(δ).n edges, on which Maker can construct a copy of T. We also discuss biased versions of these games and argue that the picture changes quite drastically there.
UR - http://www.scopus.com/inward/record.url?scp=78049511319&partnerID=8YFLogxK
U2 - 10.1016/j.ejc.2010.09.005
DO - 10.1016/j.ejc.2010.09.005
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AN - SCOPUS:78049511319
SN - 0195-6698
VL - 32
SP - 162
EP - 177
JO - European Journal of Combinatorics
JF - European Journal of Combinatorics
IS - 2
ER -