Abstract
Synthesizing computer-generated holograms (CGHs) of a general three-dimensional (3D) object is usually a heavy computational task. We propose and demonstrate a new algorithm for computing CGHs of 3D objects. In our scheme, many different angular projections of computer-designed 3D objects are numerically processed to yield a single two-dimensional complex matrix. This matrix is equivalent to the complex amplitude of a wave front on the rear focal plane of a spherical lens when the object is located near the front focal point and illuminated by a plane wave. Therefore the computed matrix can be used as a CGH after it is encoded to a real positive-valued transparency. When such CGH is illuminated by a plane wave, a 3D real image of the objects is constructed. The number of computer operations are equivalent to those of a two-dimensional Fourier CGH. Computer and optical constructions of 3D objects, both of which show the feasibility of the proposed approach, are described.
| Original language | English |
|---|---|
| Pages (from-to) | 1537-1545 |
| Number of pages | 9 |
| Journal | Journal of the Optical Society of America A: Optics and Image Science, and Vision |
| Volume | 20 |
| Issue number | 8 |
| DOIs | |
| State | Published - Aug 2003 |
| Externally published | Yes |
Fingerprint
Dive into the research topics of 'Computer-generated holograms of three-dimensional objects synthesized from their multiple angular viewpoints'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver