TY - JOUR
T1 - A game theoretic approach for solving lot scheduling problems
AU - Alkoby, Shani
AU - Mor, Baruch
N1 - Publisher Copyright:
© The Author(s) 2025.
PY - 2025
Y1 - 2025
N2 - Lot scheduling problems are a significant focus in scheduling theory due to their broad applications and effect on operational efficiency. Traditionally, research in this field assumes knowledgeable scheduler and truthful agents. However, this study delves into a more realistic scenario where these assumptions are challenged, proposing a game theory approach to handle the complexities arising from incomplete information and strategic behavior. We examine lot scheduling scenarios with uniform capacities for lots comprising orders of varying sizes. Departing from the conventional paradigm, we introduce the concept of a scheduler with limited information and agents prone to providing misleading information for personal gain. We investigate five fundamental objective functions in lot scheduling: (i) minimizing the completion time of the last job exiting the system, (ii) minimizing the total completion time, (iii) minimizing the total weighted completion time, (iv) minimizing the number of tardy orders, and (v) minimizing the total weighted number of tardy orders. Notably, we show that problems (i) to (iv) can be efficiently solved in polynomial time, while problem (v) is solvable in pseudo-polynomial time. Our research advances the understanding of decentralized scheduling, where agents’ behavior and information gaps affect decision-making. It underscores the need to address real-world complexities in scheduling theory and provides insights for designing adaptable algorithms.
AB - Lot scheduling problems are a significant focus in scheduling theory due to their broad applications and effect on operational efficiency. Traditionally, research in this field assumes knowledgeable scheduler and truthful agents. However, this study delves into a more realistic scenario where these assumptions are challenged, proposing a game theory approach to handle the complexities arising from incomplete information and strategic behavior. We examine lot scheduling scenarios with uniform capacities for lots comprising orders of varying sizes. Departing from the conventional paradigm, we introduce the concept of a scheduler with limited information and agents prone to providing misleading information for personal gain. We investigate five fundamental objective functions in lot scheduling: (i) minimizing the completion time of the last job exiting the system, (ii) minimizing the total completion time, (iii) minimizing the total weighted completion time, (iv) minimizing the number of tardy orders, and (v) minimizing the total weighted number of tardy orders. Notably, we show that problems (i) to (iv) can be efficiently solved in polynomial time, while problem (v) is solvable in pseudo-polynomial time. Our research advances the understanding of decentralized scheduling, where agents’ behavior and information gaps affect decision-making. It underscores the need to address real-world complexities in scheduling theory and provides insights for designing adaptable algorithms.
KW - Game theory
KW - Lot scheduling
KW - Order split
KW - Regular objective functions
KW - Single machine
UR - https://www.scopus.com/pages/publications/105010011208
U2 - 10.1007/s10479-025-06687-5
DO - 10.1007/s10479-025-06687-5
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AN - SCOPUS:105010011208
SN - 0254-5330
JO - Annals of Operations Research
JF - Annals of Operations Research
ER -