Mixing search strategies for multi-player games

Inon Zuckerman, Ariel Felner, Sarit Kraus

نتاج البحث: فصل من :كتاب / تقرير / مؤتمرمنشور من مؤتمرمراجعة النظراء

11 اقتباسات (Scopus)

ملخص

There are two basic approaches to generalize the propagation mechanism of the two-player Minimax search algorithm to multi-player (3 or more) games: the MaxN algorithm and the Paranoid algorithm. The main shortcoming of these approaches is that their strategy is fixed. In this paper we suggest a new approach (called MP-Mix) that dynamically changes the propagation strategy based on the players' relative strengths between MaxN, Paranoid and a newly presented offensive strategy. In addition, we introduce the Opponent Impact factor for multi-player games, which measures the players' ability to impact their opponents' score, and show its relation to the relative performance of our new MP-Mix strategy. Experimental results show that MP-Mix outperforms all other approaches under most circumstances.

اللغة الأصليةالإنجليزيّة
عنوان منشور المضيفIJCAI-09 - Proceedings of the 21st International Joint Conference on Artificial Intelligence
الصفحات646-651
عدد الصفحات6
حالة النشرنُشِر - 2009
منشور خارجيًانعم
الحدث21st International Joint Conference on Artificial Intelligence, IJCAI 2009 - Pasadena, الولايات المتّحدة
المدة: ١١ يوليو ٢٠٠٩١٦ يوليو ٢٠٠٩

سلسلة المنشورات

الاسمIJCAI International Joint Conference on Artificial Intelligence
رقم المعيار الدولي للدوريات (المطبوع)1045-0823

!!Conference

!!Conference21st International Joint Conference on Artificial Intelligence, IJCAI 2009
الدولة/الإقليمالولايات المتّحدة
المدينةPasadena
المدة١١/٠٧/٠٩١٦/٠٧/٠٩

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