Fault tolerance in large games

Ronen Gradwohl, Omer Reingold

نتاج البحث: فصل من :كتاب / تقرير / مؤتمرمنشور من مؤتمرمراجعة النظراء

15 اقتباسات (Scopus)

ملخص

A Nash equilibrium is an optimal strategy for each player under the assumption that others play according to their respective Nash strategies. In the presence of irrational players or coalitions of colluding players, however, it provides no guarantees. Some recent literature has focused on measuring the potential damage caused by the presence of faulty behavior, as well as designing mechanisms that are resilient against such faults. In this paper we show that large games are naturally fault tolerant. We first quantify the ways in which two subclasses of large games - λ-continuous games and anonymous games - are resilient against Byzantine faults (i.e. irrational behavior), coalitions, and asynchronous play. We then show that general large games also have some non-trivial resilience against faults.

اللغة الأصليةالإنجليزيّة
عنوان منشور المضيفEC'08 - Proceedings of the 2008 ACM Conference on Electronic Commerce
الصفحات274-283
عدد الصفحات10
المعرِّفات الرقمية للأشياء
حالة النشرنُشِر - 2008
منشور خارجيًانعم
الحدث2008 ACM Conference on Electronic Commerce, EC'08 - Chicago, IL, الولايات المتّحدة
المدة: ٨ يوليو ٢٠٠٨١٢ يوليو ٢٠٠٨

سلسلة المنشورات

الاسمProceedings of the ACM Conference on Electronic Commerce

!!Conference

!!Conference2008 ACM Conference on Electronic Commerce, EC'08
الدولة/الإقليمالولايات المتّحدة
المدينةChicago, IL
المدة٨/٠٧/٠٨١٢/٠٧/٠٨

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