@inproceedings{0f899cf4a38e4d0daef368ec0aa66639,
title = "A game for studying maintenance alerts' effectiveness",
abstract = "In this paper we present a space-ship game which allows us to evaluate human behavior with respect to maintenance and repairing malfunctions. We ran an experiment in which subjects played the space-ship game twice. In one of the games, they were simply told that they should perform maintenance every 20 seconds, and in the other game they received alerts from an agent for performing maintenance every 20 seconds. We show that when receiving alerts, people tented to perform more maintenance, and perform slightly better (not statistically significant). We suggest that in order to further improve the performance of the players in the space-ship game, one should also consider when to provide these alerts.",
keywords = "Alert system, Computer games, Maintenance optimization",
author = "Avraham Shvartzon and Amos Azaria and Sarit Kraus and Goldman, {Claudia V.} and Omer Tsimhoni and Joachim Meyer",
note = "Publisher Copyright: Copyright {\textcopyright} 2015, International Foundation for Autonomous Agents and Multiagent Systems (www.ifaamas.org). All rights reserved.; 14th International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2015 ; Conference date: 04-05-2015 Through 08-05-2015",
year = "2015",
language = "אנגלית",
series = "Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS",
pages = "1655--1656",
editor = "Bordini, {Rafael H.} and Pinar Yolum and Edith Elkind and Gerhard Weiss",
booktitle = "AAMAS 2015 - Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems",
}