تخطي إلى التنقل الرئيسي تخطي إلى البحث تخطي إلى المحتوى الرئيسي

A convergence technique for the game i-MARK

نتاج البحث: نشر في مجلةمقالةمراجعة النظراء

ملخص

The game of i-MARK is an impartial combinatorial game introduced by Sopena (2016). The game is parametrized by two sets of positive integers S, D, where minD≥2. From position n≥0 one can move to any position n−s, s∈S, as long as n−s≥0, as well as to any position n/d, d∈D, as long as n>0 and d divides n. The game ends when no more moves are possible, and the last player to move is the winner. Sopena, and subsequently Friman and Nivasch (2021), characterized the Sprague–Grundy sequences of many cases of i-MARK(S,D) with |D|=1. Friman and Nivasch also obtained some partial results for the case i-MARK({1},{2,3}). In this paper we present a convergence technique that gives polynomial-time algorithms for the Sprague–Grundy sequence of many instances of i-MARK with |D|>1. In particular, we prove our technique works for all games i-MARK({1},{d1,d2}).

اللغة الأصليةالإنجليزيّة
رقم المقال115557
دوريةTheoretical Computer Science
مستوى الصوت1057
المعرِّفات الرقمية للأشياء
حالة النشرنُشِر - 6 ديسمبر 2025

بصمة

أدرس بدقة موضوعات البحث “A convergence technique for the game i-MARK'. فهما يشكلان معًا بصمة فريدة.

قم بذكر هذا